Scurrid Colony

Variations

Parts

Scurrid Colony

Creature — Squirrel
2 / 2
Reach
This creature gets +2/+2 as long as you control eight or more lands.

 

Scurrid teeth evolved to crack open nuts, but they work just as well for crushing bones if the nest is threatened.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2021-04-16

Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.

 

Market Pricing

 NormalFoil
Low$0.03
Median$0.26
High$2.68
Market$0.22
Direct Low
Buy at TCGPlayer

Other Printings