Meren du clan Nel Toth

Variations

Parts

Meren du clan Nel Toth

Créature légendaire — humain et shamane
3 / 4
À chaque fois qu'une autre créature que vous contrôlez meurt, vous gagnez un marqueur « expérience ».
Au début de votre étape de fin, choisissez une carte de créature ciblée dans votre cimetière. Si la valeur de mana de cette carte est inférieure ou égale au nombre de marqueurs « expérience » que vous avez, renvoyez-la sur le champ de bataille. Sinon, mettez-la dans votre main.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2015-11-04

If a creature card in your graveyard has in its mana cost, X is 0.

 

2015-11-04

Experience counters are the second kind of counters a player can have, joining poison.

 

2015-11-04

Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.

 

2015-11-04

If Meren of Clan Nel Toth leaves the battlefield at the same time as other creatures you control die, its first ability will trigger for each of those creatures.

 

2015-11-04

You can’t choose to put the creature card into your hand if its mana value is less than or equal to the number of experience counters you have as the ability resolves.

 

2015-11-04

All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander Masters
Commander Masters
Commander 2015