Tarkir: Dragonstorm Commander (tdc) | ||
#322 ⸱ Rare ⸱ Japanese |
![]() Variations— Parts— | マイアの戦闘球4 / 7 このクリーチャーが戦場に出たとき、無色の1/1のマイア・アーティファクト・クリーチャー・トークン4体を生成する。 このクリーチャーが攻撃するたび、あなたがコントロールしていてアンタップ状態であるマイアX体をタップしてもよい。そうしたなら、ターン終了時まで、このクリーチャーは+X/+0の修整を受け、これが攻撃しているプレイヤーやプレインズウォーカーにX点のダメージを与える。
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsYou choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.
As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.
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