Legendäre Kreatur — Geist, Drache
4 / 5
Fliegend
Falls eine Kreatur, die du kontrollierst und die in diesem Zug ins Spiel gekommen ist, Schaden zufügen würde, fügt sie stattdessen doppelt so viele Schadenspunkte zu.
If another effect (or effects) modifies how much damage a creature you control that entered this turn would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Neriv’s last ability, apply. If all of the damage is prevented before the effect of Neriv’s last ability would apply, its effect no longer applies.