Tarkir: Dragonstorm (tdm) | ||
| #2 ⸱ Rare ⸱ Japanese | ||
![]() Variations : 1Parts— | 不撓の系統、アナフェンザ2 / 2 瞬速 先制攻撃 あなたがコントロールしていてトークンでもこれでもないクリーチャー1体が死亡するたび、これは闘魂2を行う。(これの上に+1/+1カウンター2個を置くか、白の2/2のスピリット・クリーチャー・トークン1体を生成する。)
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Predh Pauper Oldschool Premodern Paupercommander RulingsIf Anafenza dies at the same time as one or more other nontoken creatures you control, Anafenza’s last ability triggers for each of those other nontoken creatures.
If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.
You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.
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