Koma, la Serpiente Cósmica

Variations

Parts

Koma, la Serpiente Cósmica

6 / 6
Este hechizo no puede ser contrarrestado.
Al comienzo de cada mantenimiento, crea una ficha de criatura Serpiente azul 3/3 llamada Espiral de Koma.
Sacrificar otra Serpiente: Elige uno:
* Gira el permanente objetivo. Sus habilidades activadas no pueden activarse este turno.
* La Serpiente Monstruosa gana la habilidad de indestructible hasta el final del turno.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-02-05

You can't sacrifice Koma itself to activate its last ability, but you can sacrifice any other Serpent you control, including Koma's Coil.

 

2021-02-05

If you choose the first mode of Koma's activated ability, you can choose a permanent that's already tapped as the target. The effect stopping its activated abilities will still apply.

 

2021-02-05

A spell or ability that counters spells can still target Koma, Cosmos Serpent. When that spell or ability resolves, Koma won't be countered, but any additional effects of the countering spell or ability will still happen.

 

2021-02-05

Activated abilities contain a colon and appear in the form "[Cost]: [Effect]." Some keywords such as equip are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.

 

2021-02-05

The first mode of Koma's activated ability doesn't stop static abilities from affecting the game, and it doesn't stop triggered abilities from triggering. Unlike similar effects, it does stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Kaldheim
Kaldheim