Irma, Teilzeitmutantin

Variations

Parts

Irma, Teilzeitmutantin

1 / 1
Zu Beginn des Kampfes in deinem Zug wird Irma zu einer Kopie von bis zu einer anderen Kreatur deiner Wahl, die du kontrollierst, außer dass ihr Name Irma, Teilzeitmutantin, ist und sie diese Fähigkeit hat. Lege dann eine +1/+1-Marke auf sie.

 

„Ich suche gar nicht Ärger. Ärger findet mich einfach."

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2026-01-27

You don't have to choose a target for Irma's ability. However, if you do and the target creature is an illegal target as Irma's ability tries to resolve, it won't resolve and none of its effects will happen. Irma won't become a copy of anything else, and you won't put a +1/+1 counter on her.

 

2026-01-27

Irma copies exactly what was printed on the original creature and nothing else, with the listed exceptions (unless that creature is copying something else; see below). She doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.

 

2026-01-27

Because Irma isn't entering the battlefield when she becomes a copy of another creature, any "When [this creature] enters" or "[This creature] enters with" abilities of the copied creature won't apply.

 

2026-01-27

If the copied creature has in its mana cost, X is 0.

 

2026-01-27

If the copied creature is copying something else, then Irma becomes a copy of whatever that creature copied (with the listed exceptions).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Teenage Mutant Ninja Turtles Eternal