Teenage Mutant Ninja Turtles Eternal (tmc) | ||
| #86 ⸱ Rare ⸱ Japanese | ||
![]() Variations : 1Parts— | 無敵の存在、クランゲ3 / 3 プレイヤーがカードを引いたことによりあなたがコントロールしているパーマネントの誘発型能力1つが誘発するなら、その能力は追加でもう1回誘発する。 プレイヤー1人が各ターン内で自分の2枚目のカードを引くたび、これの上に+1/+1カウンター1個を置く。
LegalitiesLegal Duel Brawl Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Modern Pauper Alchemy Pioneer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsKrang's first ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at" in their reminder text.
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