Menschenform

Variations

Parts

Menschenform

Beschwörung eines Gestaltwandlers
0 / 0
Die Menschenform kommt mit zwei +1/+1-Marken auf ihr ins Spiel.
X, : Entferne alle +1/+1-Marken von der Menschenform und lege dafür X +1/+1-Marken auf sie.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Vintage
Commander
Premodern
Oathbreaker
Not Legal
Brawl
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Standardbrawl
Paupercommander

Rulings

2009-10-01

While Anthroplasm does become 0/0 for a moment while its ability resolves, state-based actions are not checked until the ability has finished resolving. By that time, it will have some +1/+1 counters on it (assuming X was greater than 0), and so will not be put into its owner’s graveyard.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings