EN
JA

Ultimate Masters (uma)

#91 ⸱ Common ⸱ Japanese
闇の試み

Variations

Parts

闇の試み

インスタント
クリーチャー1体を対象とし、それを再生する。カードを1枚引く。
魔巧 ― あなたの墓地にインスタントやソーサリーであるカードが2枚以上あるなら、あなたがコントロールしている他の各クリーチャーもそれぞれ再生する。

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pauper
Pioneer
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Predh
Future
Alchemy
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2015-06-22

Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.

 

2015-06-22

You draw a card as Dark Dabbling resolves, not as the creature actually regenerates.

 

2018-12-07

Dark Dabbling is still on the stack while you count the number of instant and/or sorcery cards in your graveyard. It doesn’t count itself.

 

2018-12-07

If the target creature is an illegal target by the time Dark Dabbling tries to resolve, the ability doesn’t resolve. You don’t draw a card and no creatures are regenerated.

 

2018-12-07

Dark Dabbling’s spell mastery ability is a normal spell effect, not a replacement effect. This means that if you replace drawing a card for Dark Dabbling’s effect with dredging a card from your graveyard, the cards put into your graveyard this way may enable the additional regeneration.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Magic Origins