Unfinity (unf) | ||
#185 ⸱ Rare ⸱ English |
Variations : 1Parts— | Celebr-80003 / 3 At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible
LegalitiesNot Legal Standardbrawl Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Historicbrawl Paupercommander Predh Timeless Legal Duel Legacy Vintage Commander Oathbreaker RulingsIf you roll a result higher than 6 because of modifications to the results, Celebr-8000 won’t gain any ability from that roll. If you roll doubles of such a number, it will still gain double strike until end of turn.
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