Unstable (ust) | ||
#102 ⸱ Rare ⸱ English |
Variations— Parts— | As Luck Would Have ItHexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
LegalitiesNot Legal Standardbrawl Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Predh Oathbreaker Timeless RulingsThe check to win the game happens only as the second ability resolves. For example, if there are 99 luck counters on As Luck Would Have It and you proliferate to add a counter, you won’t automatically win the game.
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