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Unstable (ust)

#118 ⸱ Common ⸱ English
Really Epic Punch

Variations

Parts

Really Epic Punch

Sorcery
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

 

It smarts more than the average bear.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Rulings

2018-01-19

The +2/+2 is permanent. It doesn’t wear off as the turn ends.

 

2018-01-19

A combined host/augment creature will get +2/+2 because it has augment.

 

2018-01-19

You must be able to target a creature you control and a creature you don’t control to cast Really Epic Punch. Note that you can target any creature you control, even if it isn’t a host or doesn’t have augment. It won’t get +2/+2, but it will still fight.

 

Market Pricing

 NormalFoil
Low$0.03
Median$0.22
High$1,000.00
Market$0.11
Direct Low$0.09
Buy at TCGPlayer

Printings

 NormalFoil
Unstable$0.11

Pricing data provided by TCGPlayer