Visions (vis) | ||
#15 ⸱ Uncommon ⸱ English |
Variations— Parts— | Peace TalksThis turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Paupercommander Explorer Timeless Legal Duel Legacy Vintage Commander Premodern Predh Oathbreaker RulingsActivated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
| Market Pricing
Other Printings
|