Cavalleria Alata dei Gryff
Creatura — Cavaliere Umano
2 / 2
Volare
Addestramento (Ogniqualvolta questa creatura attacca con un'altra creatura con forza maggiore, metti un segnalino +1/+1 su questa creatura.)
Ogniqualvolta la Cavalleria Alata dei Gryff attacca, puoi pagare


. Se lo fai, una creatura attaccante bersaglio senza volare ha volare fino alla fine del turno.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
You must choose a target for Gryffwing Cavalry's last ability before you choose whether or not to pay the cost. If there is no legal target, you won't have the opportunity to pay the cost.