War of the Spark (war) | ||
| #270 ⸱ Mythic ⸱ German | ||
![]() Variations— Parts : 1 | Jace, arkaner StrategeImmer wenn du deine zweite Karte innerhalb desselben Zuges ziehst, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. +1 : Ziehe eine Karte. −7 : Kreaturen, die du kontrollierst, können in diesem Zug nicht geblockt werden.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf an effect instructs you to draw multiple cards, Jace’s first ability triggers after you draw whichever is the second one for the turn (if any). You choose a target for the ability after you’ve drawn all of the cards.
Once Jace’s last ability has resolved, its effect applies even if Jace has left the battlefield.
Jace’s first ability can trigger only once each turn. It doesn’t matter whether Jace was on the battlefield when the first card was drawn.
If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it’s not a card drawn.
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