War of the Spark (war) | ||
#130 ⸱ Common ⸱ English |
Variations— Parts : 3 | Grim Initiate1 / 1 First strike When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Historic Commander Gladiator Historicbrawl Paupercommander Explorer Penny Oathbreaker Timeless Brawl Not Legal Brawl Penny Future Alchemy Standard Oldschool Premodern Predh Timeless Standardbrawl RulingsArmy is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.
| Market Pricing
Other Printings— |