War of the Spark (war) | ||
#45 ⸱ Rare ⸱ English |
Variations— Parts : 4 | Commence the EndgameThis spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
LegalitiesLegal Brawl Duel Penny Legacy Modern Pioneer Vintage Historic Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Not Legal Standardbrawl Brawl Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Predh Timeless RulingsYou draw two cards and amass X all while Commence the Endgame is resolving. Nothing can happen between the two, and no player may choose to take actions.
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