War of the Spark (war) | ||
#65 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Rescuer Sphinx3 / 2 Flying As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander Penny RulingsYou choose whether to return a nonland permanent and which one to return for Rescuer Sphinx’s ability while it’s entering the battlefield. No player may take actions between the time you choose which permanent to return and the time Rescuer Sphinx is on the battlefield with a +1/+1 counter.
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