War of the Spark (war) | ||
#65 ⸱ Uncommon ⸱ English |
Variations— Parts— | Rescuer Sphinx3 / 2 Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
LegalitiesLegal Brawl Duel Penny Legacy Modern Pioneer Vintage Historic Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Not Legal Standardbrawl Brawl Future Pauper Alchemy Standard Oldschool Premodern Predh Timeless Restricted Paupercommander RulingsYou choose whether to return a nonland permanent and which one to return for Rescuer Sphinx’s ability while it’s entering the battlefield. No player may take actions between the time you choose which permanent to return and the time Rescuer Sphinx is on the battlefield with a +1/+1 counter.
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