Jace, esgrimidor de misterios
Planeswalker legendario — Jace
Si fueras a robar una carta mientras tu biblioteca no tiene cartas, en vez de eso, ganas el juego.
+1 : El jugador objetivo pone las dos primeras cartas de su biblioteca en su cementerio. Roba una carta.
−8 : Roba siete cartas. Luego, si tu biblioteca no tiene ninguna carta, ganas el juego.
If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.