War of the Spark (war) | ||
| #30 ⸱ Rare ⸱ Russian | ||
![]() Variations— Parts— | ПоединокКаждый игрок выбирает существо или planeswalker-а под своим контролем, затем приносит в жертву все остальные. Игроки не могут разыгрывать заклинания существ или planeswalker-ов до конца вашего следующего хода.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIn a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.
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