War of the Spark (war) | ||
| #160 ⸱ Mythic ⸱ Traditional Chinese | ||
![]() Variations— Parts— | 幻滅終時從你的牌庫和/或墳墓場中搜尋一張總魔法力費用等於或小於X的生物牌,並將之放進戰場。如果你以此法搜尋你的牌庫,則將它洗牌。如果X等於或大於10,則直到回合結束,由你操控的生物得+X/+X且獲得敏捷異能。
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsNo player may take action between the time you reveal which creature card you'll put onto the battlefield and the time it gets +X/+X and haste if X is 10 or more. Any abilities that trigger as it enters the battlefield will be put onto the stack after your creatures get +X/+X and haste.
If you don't find a creature card with mana value X or less, creatures you control still get +X/+X and gain haste if X is 10 or more.
If X is 10 or more, the creature card you just put onto the battlefield will get +X/+X and haste.
If a creature card in your library or graveyard has
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