Wilds of Eldraine (woe) | ||
#77 ⸱ Common ⸱ English |
Variations— Parts— | Water WingsUntil end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
LegalitiesLegal Duel Brawl Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Penny Predh Oldschool Premodern RulingsWater Wings overwrites any previous effects that set the creature's power and/or toughness to specific values. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
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