Variations

Parts

Cruel Somnophage

Criatura — Pesadilla
* / *
Tanto la fuerza como la resistencia del Somnófago cruel son iguales a la cantidad de cartas de criatura que haya en todos los cementerios.

 

 

 

No poder despertarse

Conjuro — Aventura
El jugador objetivo muele cuatro cartas. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)

 

 

 

Legalities

Legal
Standardbrawl
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Historicbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2023-09-01

If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings