Ixalan (xln) | ||
| #43 ⸱ Common ⸱ French | ||
![]() Variations— Parts— | Zèle du vampireLa créature ciblée gagne +2/+2 jusqu'à la fin du tour. Si c'est un vampire, elle acquiert l'initiative jusqu'à la fin du tour.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the creature is a Vampire, it gets +2/+2 and gains first strike. If the creature becomes a Vampire later in the turn, it won’t gain first strike.
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