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#12 ⸱ Mythic ⸱ German |
![]() Variations— Parts— | Felidar-Herrscher4 / 6 Wachsamkeit, Lebensverknüpfung Falls du zu Beginn deines Versorgungssegments 40 Lebenspunkte oder mehr hast, gewinnst du das Spiel.
LegalitiesLegal Duel Brawl Penny Predh Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIn a Two-Headed Giant game, your life total is the same as your team's life total. As such, the ability triggers if your team has 40 or more life.
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