Zendikar Rising Commander (znc)

#103 ⸱ Rare ⸱ Simplified Chinese
河流割喉人席格

Variations

Parts

河流割喉人席格

传奇生物 ~人鱼/浪客
1 / 3
在每个结束步骤开始时,若本回合中有对手失去过3点或更多生命,则你可以抓一张牌。(伤害会导致失去生命。)

 

「这不是有无资格的问题,而是力量的问题。这是保有之力与夺取之力的对决。」

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2008-05-01

As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.

 

2008-05-01

Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.

 

2008-05-01

Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.

 

2008-05-01

You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.

 

2008-05-01

Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.

 

2008-05-01

It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Shadowmoor