Kriechende Teergrube

Variations

Parts

Kriechende Teergrube

Land
Die Kriechende Teergrube kommt getappt ins Spiel.
: Erzeuge oder .
: Die Kriechende Teergrube wird bis zum Ende des Zuges zu einer 3/2 blauen und schwarzen Elementarwesen-Kreatur und kann in diesem Zug nicht geblockt werden. Sie ist immer noch ein Land.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Vintage
Commander
Predh
Oathbreaker
Not Legal
Brawl
Penny
Future
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Timeless
Standardbrawl

Rulings

2010-03-01

A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Doctor Who
Commander Legends: Battle for Baldur's Gate
New Capenna Commander
Worldwake