Zendikar Rising (znr) | ||
#320 ⸱ Rare ⸱ German |
Variations : 1Parts— | Hammer der HimmelsfestungenWenn der Hammer der Himmelsfestungen ins Spiel kommt, lege ihn an eine Kreatur deiner Wahl an, die du kontrollierst. Die ausgerüstete Kreatur erhält +2/+2 und hat Flugfähigkeit und Erstschlag. Ausrüsten
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Penny Explorer Oathbreaker Timeless Not Legal Penny Pauper Oldschool Premodern Paupercommander Future Brawl Alchemy Standard Predh Timeless Standardbrawl RulingsAttaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.
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