Zendikar Rising (znr) | ||
#113 ⸱ Uncommon ⸱ English |
Variations— Parts— | Mind CarverWhen Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Not Legal Pauper Oldschool Premodern Paupercommander Future Brawl Alchemy Standard Predh Penny Timeless Standardbrawl RulingsAttaching an Equipment with its enters-the-battlefield triggered ability isn’t the same as using its equip ability. You don’t pay mana for the attachment, and if the Equipment enters at a time you couldn’t cast a sorcery, you can still attach it to a creature you control.
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