Zendikar Rising (znr) | ||
#144 ⸱ Common ⸱ English |
Variations— Parts— | Inordinate RageTarget creature gets +3/+2 until end of turn. Scry 1.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless Not Legal Oldschool Premodern Future Brawl Alchemy Standard Predh Timeless Standardbrawl RulingsIf the target creature is an illegal target by the time Inordinate Rage tries to resolve, the spell doesn’t resolve. You don’t scry 1.
| Market Pricing
Other Printings— |