Zendikar Rising (znr) | ||
#238 ⸱ Uncommon ⸱ English |
Variations— Parts : 1 | Umara Mystic1 / 3 Flying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
LegalitiesLegal Oathbreaker Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Timeless Not Legal Pauper Oldschool Premodern Alchemy Historic Historicbrawl Future Brawl Standard Predh Penny Timeless Standardbrawl Restricted Paupercommander RulingsAn ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell (if it has any targets). The ability resolves even if that spell is countered.
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