Zendikar Rising (znr) | ||
#368 ⸱ Rare ⸱ English |
Variations : 1Parts— | Linvala, Shield of Sea Gate3 / 3 Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsSome cards refer to you having a “full party.” This is true if the number of creatures in your party is four.
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