Zendikar Rising (znr) | ||
#38 ⸱ Common ⸱ English |
Variations— Parts— | Shepherd of Heroes3 / 4 Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
LegalitiesNot Legal Standardbrawl Penny Oldschool Premodern Future Brawl Alchemy Standard Predh Timeless Legal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless RulingsTo determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
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