Zendikar Rising (znr) | ||
#66 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Lullmage's DominationThis spell costs Gain control of target creature with mana value X.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIn a multiplayer game, once an opponent leaves the game, they won't be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
To cast Lullmage's Domination, choose a value of X, choose a creature with the appropriate mana value, then determine the spell's cost, subtracting
An ability that offers a bonus if an opponent has eight or more cards in their graveyard won't provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent's graveyard, as long as there are at least eight.
Once Lullmage's Domination resolves, the control effect lasts until the creature leaves the battlefield or you lose the game. It doesn't expire at the end of turn.
If a creature on the battlefield has
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