Zendikar Rising (znr) | ||
#83 ⸱ Uncommon ⸱ English |
Variations— Parts— | Sure-Footed Infiltrator2 / 3 Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsYou can tap any other untapped Rogue you control, including one you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Sure-Footed Infiltrator’s first ability.
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