Zendikar Rising (znr) | ||
| #73 ⸱ Common ⸱ Spanish | ||
![]() Variations— Parts— | Marea viva0 / 5 Siempre que lances un hechizo estimulado, la Marea viva tiene una fuerza y resistencia base de 5/5 hasta el final del turno.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsEffects that modify Risen Riptide’s power or toughness without setting it will apply to its new base power and toughness no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness.
Risen Riptide’s ability overwrites any previous effects that set its power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after the ability resolves will overwrite that part of the effect.
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