Zendikar Rising (znr) | ||
#143 ⸱ Uncommon ⸱ Italian |
![]() Variations— Parts— | Corridore Notturno Grotag2 / 3 Ogniqualvolta il Corridore Notturno Grotag infligge danno da combattimento a un giocatore, esilia la prima carta del tuo grimorio. Puoi giocare quella carta in questo turno.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou must follow the normal timing permissions and restrictions for the exiled card. If it’s a land, you can’t play it unless you have land plays available.
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