Zendikar Rising (znr) | ||
| #250 ⸱ Uncommon ⸱ Japanese | ||
![]() Variations— Parts— | 秘宝の薬瓶あなたがクレリックをコントロールしているかぎり、秘宝の薬瓶は「あなたがコントロールしているクリーチャーが1体死亡するたび、各対戦相手はそれぞれ1点のライフを失い、あなたは1点のライフを得る。」を持つ。
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf Relic Vial leaves the battlefield at the same time as each Cleric you control, the triggered ability triggers for any creatures you control that die at the same time (possibly including those Clerics).
Once Relic Vial’s ability has triggered, that ability resolves even if you no longer control a Cleric.
In a Two-Headed Giant game, Relic Vial’s ability causes the opposing team to lose 2 life and you to gain 1 life.
If you sacrifice the only Cleric you control to activate Relic Vial’s first ability, the triggered ability it gives itself triggers.
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