Zendikar Rising (znr)

#161 ⸱ Mythic ⸱ Traditional Chinese

Variations

Parts

碎顱落岩

巫術
碎顱落岩對至多兩個目標生物和/或鵬洛客造成共X點傷害,你可以任意分配。如果X等於或大於6,則改為碎顱落岩對它們造成共兩倍於X數量的傷害,你可以任意分配。

:加

 

 

 

鎚岩隘口碎顱

於鎚岩隘口碎顱進戰場時,你可以支付3點生命。如果你未如此作,則它須橫置進戰場。
:加
巫術

 

「穿越穹牙山脈的最安全方式是從空中飛過。取道碎顱隘口是萬不得已的備選。」 ~姆拉撒探險隊的莎米勒

 

 

 

Legalities

Not Legal
Standardbrawl
Penny
Pauper
Oldschool
Premodern
Paupercommander
Future
Brawl
Alchemy
Standard
Predh
Timeless
Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Commander
Gladiator
Historicbrawl
Explorer
Oathbreaker
Timeless

Rulings

2020-09-25

In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings