Zendikar Rising (znr) | ||
| #312 ⸱ Mythic ⸱ Traditional Chinese | ||
![]() Variations : 1Parts— | 生機核歐那斯4 / 4 當生機核歐那斯進戰場時,抽一張牌。 地落~每當一個地在你的操控下進戰場時,如果這是此異能在本回合第一次的結算,則你獲得4點生命。如果是第二次的結算,則加
LegalitiesRestricted Duel Not Legal Brawl Penny Predh Future Pauper Alchemy Historic Standard Oldschool Premodern Standardbrawl Paupercommander Legal Legacy Modern Pioneer Vintage Timeless Commander Gladiator Oathbreaker RulingsOmnath's landfall ability always uses the stack and players may respond to it. It isn't a mana ability because the event that causes it to trigger isn't a mana ability, even if it's the second time the ability has resolved in a turn.
Omnath's landfall ability has no effect each time beyond the third it resolves in a turn.
In a Two-Headed Giant game, Omnath's second ability causes the opposing team to lose 8 life the third time it resolves. Each other player's planeswalkers—including your teammate's—are dealt 4 damage.
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
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