Seventh Edition (7ed) | ||
#60 ⸱ Uncommon ⸱ Simplified Chinese |
![]() Variations— Parts— | Arcane LaboratoryEach player can't cast more than one spell each turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Predh Premodern Vintage RulingsWhen it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.
When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.
If a spell is countered, it still counts as the one spell cast.
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