Seventh Edition (7ed) | ||
#60 ⸱ Uncommon ⸱ Traditional Chinese |
![]() Variations— Parts— | Arcane LaboratoryEach player can't cast more than one spell each turn.
LegalitiesLegal Duel Predh Legacy Vintage Commander Premodern Oathbreaker Not Legal Brawl Penny Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsWhen it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.
When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.
If a spell is countered, it still counts as the one spell cast.
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