Workshop Elders

Variations

Parts

Workshop Elders

Creature — Human Artificer
4 / 4
Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-10-04

If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.

 

2019-10-04

The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.

 

2019-10-04

An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.

 

Market Pricing

 NormalFoil
Low$0.02
Median$0.25
High$19.95
Market$0.13
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
March of the Machine Commander$0.11
Throne of Eldraine$0.14

Pricing data provided by TCGPlayer