Final Fantasy (fin)

#243 ⸱ Rare ⸱ Spanish
Squall, mercenario Seed

Variations : 1

Parts

Squall, mercenario Seed

3 / 4
Mandoble final — Siempre que una criatura que controlas ataque sola, gana la habilidad de dañar dos veces hasta el final del turno.
Siempre que Squall haga daño de combate a un jugador, regresa la carta de permanente objetivo con valor de maná de 3 o menos de tu cementerio al campo de batalla.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Predh
Premodern

Rulings

2025-06-06

If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.

 

2025-06-06

Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.

 

2025-06-06

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.

 

2025-06-06

If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.

 

2025-06-06

If a card in your graveyard has in its mana cost, X is 0 for the purpose of determining its mana value.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Final Fantasy
Final Fantasy