Final Fantasy (fin) | ||
| #140 ⸱ Common ⸱ French | ||
![]() Variations— Parts— | Magie temporelle : hâteUne créature ciblée gagne +3/+1 et acquiert la célérité jusqu'à la fin du tour. Exilez la carte du dessus de votre bibliothèque. Vous pouvez la jouer jusqu'à votre prochaine étape de fin.
LegalitiesLegal Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Penny Predh Premodern RulingsYou pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.
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