Judgment (jud) | ||
#24 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Solitary ConfinementAt the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Premodern Vintage RulingsThe draw step happens after the upkeep step. If you choose not to pay Solitary Confinement's upkeep cost, you'll sacrifice it. That turn's draw step will happen.
Solitary Confinement prevents all damage that would be dealt to you, not just combat damage.
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