Judgment (jud) | ||
#24 ⸱ Rare ⸱ Spanish |
![]() Variations— Parts— | IncomunicaciónAl comienzo de tu mantenimiento, sacrifica la Incomunicación a menos que descartes una carta de tu mano. Sáltate tu paso de robar. No puedes ser objetivo de hechizos o habilidades. Prevén todo el daño que se te fuera a hacer.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsThe draw step happens after the upkeep step. If you choose not to pay Solitary Confinement's upkeep cost, you'll sacrifice it. That turn's draw step will happen.
Solitary Confinement prevents all damage that would be dealt to you, not just combat damage.
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