Pellemorfo

Variations

Parts

Pellemorfo

Creatura — Sciamano Umano
1 / 1
: Scegli uno — Fino alla fine del turno, il Pellemorfo diventa un Rinoceronte 4/4 e ha travolgere; oppure fino alla fine del turno, il Pellemorfo diventa un Uccello 2/2 e ha volare; oppure fino alla fine del turno, il Pellemorfo diventa una Pianta 0/8. Attiva questa abilità solo una volta per turno.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2011-09-22

You choose the ability's mode when you activate it.

 

2011-09-22

Skinshifter's ability doesn't affect its copiable values. Creatures that enter as a copy of Skinshifter will enter as 1/1 Human Shaman creatures.

 

2011-09-22

Skinshifter's ability doesn't cause it to lose any other abilities it may have.

 

2011-09-22

No matter which mode you choose, Skinshifter will cease to have any creature types it previously had. If you activate its ability choosing the first mode, it will become only a Rhino; it's no longer a Human or a Shaman.

 

2011-09-22

You can activate Skinshifter's ability during any player's turn, but only once on each turn.

 

2011-09-22

No matter which mode you choose, Skinshifter will retain any other card types it may have. For example, if an effect causes Skinshifter to be an artifact in addition to its other types and you activate its ability choosing the first mode, it will be both an artifact and a Rhino creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings