Nightmare

Variations

Parts

Nightmare

Creature — Nightmare Horse
* / *
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.

 

The thunder of its hooves beats dreams into despair.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Predh
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Premodern
Oathbreaker
Not Legal
Future
Pauper
Standard
Oldschool
Standardbrawl
Paupercommander

Rulings

2008-04-01

If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.

 

2009-10-01

Nightmare’s power and toughness changes as the number of Swamps you control changes.

 

2013-07-01

Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.

 

2013-07-01

The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.

 

Market Pricing

 NormalFoil
Low$0.02
Median$0.25
High$8.99
Market$0.14
Direct Low$0.05
Buy at TCGPlayer

Other Printings

 NormalFoil
Wilds of Eldraine Tokens
30th Anniversary Edition
30th Anniversary Edition
The List$0.17
Arena Beginner Set
Theros Beyond Death Tokens$0.26
Welcome Deck 2017$0.07
Welcome Deck 2016$0.11
Magic Origins$0.14
Magic 2014$0.98

View All Other Printings

Pricing data provided by TCGPlayer